pub(crate) fn change_positions<'a>(
nodes: &[&'a Syntax<'a>],
change_map: &ChangeMap<'a>
) -> Vec<MatchedPos>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A>where
A: Allocator,
Expand description
Walk nodes
and return a vec of all the changed positions.