pub(crate) struct Hunk {
pub(crate) novel_lhs: HashSet<LineNumber>,
pub(crate) novel_rhs: HashSet<LineNumber>,
pub(crate) lines: Vec<(Option<LineNumber>, Option<LineNumber>)>,
}
Expand description
A hunk represents a series of modified lines that are displayed together.
Fields§
§novel_lhs: HashSet<LineNumber>
The LHS line numbers that contain novel content.
novel_rhs: HashSet<LineNumber>
The RHS line numbers that contain novel content.
lines: Vec<(Option<LineNumber>, Option<LineNumber>)>
Line pairs that contain modified lines. This does not include padding, so at least one of the two lines has novel content.
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Hunk
impl Send for Hunk
impl Sync for Hunk
impl Unpin for Hunk
impl UnwindSafe for Hunk
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where C: Color,
Set the foreground color generically Read more
source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where C: Color,
Set the background color generically. Read more
source§fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>
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source§fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>
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source§fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
source§fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
source§fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
source§fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
source§fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>
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Change the background color to yellow
source§fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
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source§fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
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source§fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>
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source§fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>
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Change the background color to purple
source§fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>
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Change the foreground color to cyan
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Change the background color to cyan
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source§fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
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source§fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
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source§fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
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source§fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
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source§fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
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source§fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
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Swap the foreground and background colors
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source§fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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OwoColorize::fg
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, Read moresource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
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a color-specific method, such as OwoColorize::on_yellow
, Read moresource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
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Set the foreground color to a specific RGB value.
source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
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source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.